Library / Mechanical / MEC-11
Mechanical
Acceleration along a curved path
Total acceleration from the tangential and normal components.
- Ref
- MEC-11
- Rev
- v1
- Field
- Mechanical
- Result
- |a| [m/s²]
v is speed and ρ the local radius of curvature. The normal component an points towards the centre of curvature, even at constant speed. The magnitude is √(at² + an²).
Going round a bend you accelerate inward because your direction changes, and also along the path if you are speeding up.
Calculator
- Normal acceleration4.5 m/s²
- Angle from the normal23.96 °
What drives the result
Each variable is moved across its typical range while the others stay at the values above. The longest bar is the key driver.
- At constant speed the acceleration is entirely normal: 4.5 m/s² for a 15 m/s vehicle on a 50 m bend.
- The normal component grows with the square of speed, so halving the speed cuts it to a quarter.
Chart data as tables
Ranked variables
| Variable | Typical range | Lowest result | Highest result | Swing (m/s²) | Local step | Change in result |
|---|---|---|---|---|---|---|
| v Speed | 1 to 100 m/s | 2 | 200 | 198 | +10% | +17.8 % |
| ρ Radius of curvature | 5 to 1,000 m | 2.013 | 45.04 | 43.03 | +10% | −7.53 % |
| at Tangential acceleration | 0 to 10 m/s² | 4.5 | 10.97 | 6.466 | +10% | +1.72 % |
Sweep of Speed
| Speed (m/s) | Total acceleration (m/s²) |
|---|---|
| 1 | 2 |
| 1.778 | 2.001 |
| 3.162 | 2.01 |
| 5.623 | 2.098 |
| 10 | 2.828 |
| 17.78 | 6.633 |
| 31.62 | 20.1 |
| 56.23 | 63.28 |
| 100 | 200 |
Sweep one variable
Variables and how each one contributes
Total acceleration
What the equation gives you. Everything else feeds it.
Speed
Speed along the path. The normal component grows with v².
Radius of curvature
Local radius of the path. A tighter bend (smaller ρ) increases the normal acceleration.
Tangential acceleration
Rate of change of speed along the path. Adds to the total in quadrature.
Worked example with the values above
- Normal: an = v²/ρ = 15² / 50 = 4.5 m/s².
- Tangential: at = 2 m/s².
- |a| = √(4.5² + 2²) = 4.924 m/s².
Assumptions and limits
- Radius of curvature is known and locally constant.
- Speed is positive.
Common mistakes
- Using the straight-line distance to the centre instead of the radius of curvature.
- Adding the components arithmetically instead of in quadrature.
Statistics and uncertainty
Speed is squared, so a 2% speed error gives about 4% error in the normal component.
Where it is used
- Vehicle and aircraft manoeuvre loads.
- Track and road design.
Maths you need
- Circular motion: v²/r
- Pythagoras: combining perpendicular components