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Mechanical

Acceleration along a curved path

Total acceleration from the tangential and normal components.

Ref
MEC-11
Rev
v1
Field
Mechanical
Result
|a| [m/s²]

v is speed and ρ the local radius of curvature. The normal component an points towards the centre of curvature, even at constant speed. The magnitude is √(at² + an²).

Going round a bend you accelerate inward because your direction changes, and also along the path if you are speeding up.

Calculator

Solve for
m/s²
m/s
1100
m
51,000
m/s²
010
  • Normal acceleration4.5 m/s²
  • Angle from the normal23.96 °

What drives the result

Each variable is moved across its typical range while the others stay at the values above. The longest bar is the key driver.

Total acceleration (m/s²) current value 4.924 m/s²
vSpeedKey driver
2200
ρRadius of curvature
2.0145
atTangential acceleration
4.511
  • At constant speed the acceleration is entirely normal: 4.5 m/s² for a 15 m/s vehicle on a 50 m bend.
  • The normal component grows with the square of speed, so halving the speed cuts it to a quarter.
Chart data as tables

Ranked variables

VariableTypical rangeLowest resultHighest resultSwing (m/s²)Local stepChange in result
v Speed1 to 100 m/s2200198+10%+17.8 %
ρ Radius of curvature5 to 1,000 m2.01345.0443.03+10%−7.53 %
at Tangential acceleration0 to 10 m/s²4.510.976.466+10%+1.72 %

Sweep of Speed

Speed (m/s)Total acceleration (m/s²)
12
1.7782.001
3.1622.01
5.6232.098
102.828
17.786.633
31.6220.1
56.2363.28
100200

Sweep one variable

Total acceleration (m/s²)Hover, touch, or use the arrow keys on the chart
050100150200 125102050100 Speed (m/s), log scale now 4.924

Variables and how each one contributes

|a|

Total acceleration

Result · m/s²

What the equation gives you. Everything else feeds it.

v

Speed

m/s · typical 1 to 100

Speed along the path. The normal component grows with v².

ρ

Radius of curvature

m · typical 5 to 1,000

Local radius of the path. A tighter bend (smaller ρ) increases the normal acceleration.

at

Tangential acceleration

m/s² · typical 0 to 10

Rate of change of speed along the path. Adds to the total in quadrature.

Worked example with the values above

  1. Normal: an = v²/ρ = 15² / 50 = 4.5 m/s².
  2. Tangential: at = 2 m/s².
  3. |a| = √(4.5² + 2²) = 4.924 m/s².

Assumptions and limits

  • Radius of curvature is known and locally constant.
  • Speed is positive.

Common mistakes

  • Using the straight-line distance to the centre instead of the radius of curvature.
  • Adding the components arithmetically instead of in quadrature.

Statistics and uncertainty

Speed is squared, so a 2% speed error gives about 4% error in the normal component.

Where it is used

  • Vehicle and aircraft manoeuvre loads.
  • Track and road design.

Maths you need

  • Circular motion: v²/r
  • Pythagoras: combining perpendicular components

Related formulas

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