Library / Mechanical / MEC-10
Mechanical
Projectile height at a given time
Height of a launched object during its upward flight, with no air resistance.
- Ref
- MEC-10
- Rev
- v1
- Field
- Mechanical
- Result
- y [m]
Up is positive, uniform gravity, no air resistance. The launch velocity resolves into ux = v₀cosθ and uy = v₀sinθ. The calculator gives y on the way up (t not beyond the apex time uy/g).
Horizontal motion is steady; vertical motion is slowed by gravity, so the path is a parabola.
Calculator
- Horizontal distance x − x₀34.47 m
- Vertical velocity4.574 m/s
What drives the result
Each variable is moved across its typical range while the others stay at the values above. The longest bar is the key driver.
- The apex is reached when the vertical velocity is zero, at t = uy/g.
- Air resistance, ignored here, reduces both range and height for real projectiles.
Chart data as tables
Ranked variables
| Variable | Typical range | Lowest result | Highest result | Swing (m) | Local step | Change in result |
|---|---|---|---|---|---|---|
| t Time since launch | 0.1 to 10 s | −296 | 20.4 | 316.4 | +10% | +2.97 % |
| v₀ Launch speed | 5 to 300 m/s | −4.712 | 279.7 | 284.4 | +10% | +14.9 % |
| y₀ Launch height | 0 to 100 m | 17.89 | 117.9 | 100 | +10% | +0.773 % |
| θ Launch angle | 5 to 85 ° | −5.61 | 35.3 | 40.91 | +10% | +12 % |
Sweep of Time since launch
| Time since launch (s) | Height (m) |
|---|---|
| 0.1 | 3.379 |
| 1.338 | 18.52 |
| 2.575 | 18.64 |
| 3.813 | 3.748 |
| 5.05 | −26.16 |
| 6.287 | −71.1 |
| 7.525 | −131 |
| 8.762 | −206 |
| 10 | −296 |
Sweep one variable
Variables and how each one contributes
Height
What the equation gives you. Everything else feeds it.
Launch speed
Speed at launch. Raises the height through the vertical component.
Launch angle
Angle above the horizontal. A steeper angle gives a larger vertical component.
Time since launch
Time since launch (up to the apex). Height rises with time until the apex.
Launch height
Height of the launch point. Adds directly.
Worked example with the values above
- Vertical launch component: uy = 30 sin 40° = 19.28 m/s.
- Rise: uyt − ½gt² = 28.93 − 11.03 = 17.89 m.
- y = y₀ + rise = 19.39 m.
Assumptions and limits
- Uniform gravity.
- No air resistance or spin.
Common mistakes
- Using degrees in a calculator set to radians.
- Taking g as positive when up is positive.
Statistics and uncertainty
Angle errors matter more at steep angles; a 1° error at 40° changes the height by about 3%.
Where it is used
- Trajectory and clearance checks.
- Launch tests and ballistic estimates.
Maths you need
- Resolving vectors: sin and cos components
- Constant acceleration: s = ut + ½at²